Tape Architect Get early accessEarly access

Engineer your next game.

● Madden NFL 27 film review, for your own tape

Win or lose, the answer is on your tape. Your games record themselves, Tape Architect cuts them into snaps, and you confirm each call. Then your own film shows you what to fix: the habits you lean on, the calls that work, and the plan for your next game.

Film room · Snap 20Q1 1:12 · 2nd & inches · 44
Your call · offense Waiting on your review Pre-snap
16 tracked
Your side Their side Real MCS game · real tracker output, preview build · scroll to run the snap

The problem

2,278 snaps in 10 days. You remember three.

The game you lost is sitting on your drive as hours of footage nobody will scrub through. The pattern that beat you is in there. So is the one you keep giving away.

1st & 10Mesh 1st & 10Cover 3 3rd & 6Same call 2nd & 4Inside zone 3rd & 2Same call 1st & 10Mesh 3rd & 5Same call

Three third downs. Same call. That's a tell. · Example tags

How it works

Play. Close the game.
Study the tape.

1

Record

Play like you always do. Your games are already recording on the gaming PC.

2

Mirror

Tape Architect copies each session to its own archive and cuts it into snaps.

Never runs while Madden is open
3

Review

Every snap lands in a queue with the situation and a suggested call. You confirm. Nothing counts until you do.

4

Learn

Confirmed film becomes your tells, your play cards and the plan you take into the next game. If you meet an opponent again, their file is there too.

Try it

Confirm three snaps.

Three real snaps from a dev game, on defense. Pick what you called and press Enter. Then see what your film says about you.

Q2 3:25 · 1st & 10 · Own 41Your D
Snap 1 of 3

Which play did you call?

Click the panel to use the keys: 1–3 pick · Enter confirm · K play · J / L scrub

Demo · real dev-game snaps · your picks stay in this page

Scout me

A season of snaps.
Your tells, lit up.

Every snap you confirm drops into a grid of situation by call. Once a situation has six calls, any call that takes 45% of it is flagged as a tell, the same lean an opponent would find scouting your film.

Predictability– / 100

0 means your calls are spread evenly. 100 means one call, every time.

  • No tells yet. Each situation needs six calls first.
Example: confirmed defensive calls by situation

Example numbers · real calls from the book · same rules as the app: 6+ calls, one call at 45%+

One snap, every room

Confirm it once.
Use it everywhere.

01 · Film room

You confirm the snap

3rd and inches at their 37. You called Cover 4 Quarters. One keystroke and it's in your film for good.

02 · Scout me

It becomes a pattern

That's your fifth Cover 4 in eight snaps on 3rd & short. Scout me marks it as a tell, the same way an opponent studying you would.

03 · Opponents

It lands in their dossier

The snap joins your file on this opponent: what they ran, what you called, what happened. Ready for the rematch.

04 · Sideline

It shapes the plan

Next game, the tablet beside your TV already knows. Tap 3rd & short and see your best answers, with the tell flagged.

05 · Theater

It becomes content

Cut the stop into a vertical clip with one clean caption. Approve it and it's ready to post.

Q2 2:00 · 3rd & inches · Opp 37Your D
The pre-snap frame of a 3rd and inches play.
YCover 4 QuartersConfirmed
Scout me · defense
26/ 100 predictable
SituationCover 4Free FireCover 1 1st & 10312 2nd & long1◆ 4 · 50%0 3rd & short◆ 5 · 63%01

◆ Tell: one call takes 45% or more of a situation · example numbers

Opponents · Rival2–1 head to head

Their short yardage

QB sneak3 of 4
Inside zone1 of 4
Your answer that workedCover 4 Quarters · stop

Built only from your games against them · example numbers

Sideline · their ballOffline during the match

3rd & short

Cover 4 Quarters3 of 5 stops
Cover 1 Hole1 of 1 stop
Heads upYou've shown Cover 4 here 63%

Example plan

Theater · vertical 9:16Approved
A vertical clip of the snap with a caption.3rd & inches
Cover 4 holds

Cut on the gaming PC only when Madden is closed

The rooms

Your whole program,
one film room.

Review, your book and coaching, the way a staff splits the work. Pick a room to see it.

Review
Your book
Coach
tape architect / film room
The Film room: the snap list, the video with brackets on the players, and the call to confirm.

Film room

Each snap opens at the right moment with the situation, the score and what the defense showed. Pick your call, tag the result, press Enter. Brackets ride on every player the tracker saw.

Review

Ghost · in development

Same snap.
From above.

The tracker follows each player through the snap and maps them onto the field in yards. This is its real output for the snap at the top of the page, synced to the film. Ghost stays labeled in development until the tracker reaches its quality bar.

Film
Pre-snap
01Detect

Every person on screen gets a box, referees and sideline staff included.

02Track

Officials are dropped. Each player keeps an ID frame to frame, so his path is one line.

03Map

Screen positions become yards on the field. That's what Ghost draws.

Real tracker output from Knox's own games · preview build, not yet scored for accuracy · officials, sideline and visibly mislabeled tracks removed · a track ends when the player leaves the frame or the camera pans · 16 of 22 players followed on this snap

Sideline

Your coordinator
sits beside the TV.

Load the plan before kickoff. During the game, tap the situation and your best calls come up on the tablet. The gaming PC is never asked anything.

Zero requests to the gaming PC mid-match Competitive switch for tournament rules Plan saved on the tablet before kickoff

For coaches

What changes
after every game.

Fix what lost it

Go straight to the snaps that decided the game: the 4th-down call, the coverage that broke, the drive you couldn't stop. See each one next to every other time you made that call, and walk into the next game with the fix.

Film room · play cards · results by call
Kill your tells

See the calls you lean on by down and distance, the way an opponent sees them in your film, and break the pattern before someone builds a game plan around it.

Scout me · predictability score · tells over 45%
Call it live

Load the plan before kickoff and keep it on a tablet beside the TV. Tap the situation, get your best calls. It never asks the gaming PC for anything, and it steps aside for competitive play.

Sideline · offline during a match · competitive pause
Clip the read

Turn a confirmed snap into a 16:9 or 9:16 clip with one clean caption. Approve it before it leaves your film room.

Theater · wide and vertical · approve before download

The numbers so far

Real film.
Real numbers.

Pulled from Knox's own database on his gaming PC on October 21, ten days into private testing. Nothing here is a projection.

70games recorded and mirrored, Oct 11 to 20
2,278snaps cut from those games
383 GBof film archived, every segment checksum-verified
1,122play calls read off the screen automatically
905plays in the book, across 61 formations
35snaps confirmed by hand so far. That's the queue we're working
The book · 905 plays14 calls confirmed
● Offense · 597● Defense · 308✦ Confirmed on filmHover a star

Built by a player

I built the film room
I wanted for my own tape.

Jeremy Knox plays competitive Madden at the top of the ladder. Tape Architect started as his own review tool: every game of his season recorded and cut into snaps, and nothing counts until he confirms it.

Top 100Competitive Madden player
133MCS qualifier, of 1,486 players
Zerocalls auto-accepted. A human confirms every one

● Private testing

Seats open
in waves.

Tape Architect is in private testing with a small group of players. New seats open in waves, and they're announced on Instagram and X first. Follow to get in early.

Questions: tapearchitectmut@gmail.com

Wave 1Testing now with a small groupLive
Wave 3Open to more coachesLater